This project serves as an introductory credit sequence for Brea Grant's horror film "12 Hour Shift". 
The final project was executed in the Cinema 4D software as an exploration of experimental lighting techniques. All objects were sculpted and textured in-program.

Final 3D cut created using Adobe Illustrator, adobe after effects, and Cinema 4D softwares. Film score by Matt Glass included as soundtrack.

First concept: follows a soda can through a soda machine relevant to the film's plot, placing relevant names on the various inner elements. (selected concept)

Second concept: Follows protagonist through the process of harvesting patient organs, hiding relevant names on included objects in each scene.

Third concept: Minimalistic tour of a hospital tray with various drugs representing characters and plot points, names clearly displayed

concept animatic created using adobe illustrator and adobe after effects. Film score by Matt Glass included as soundtrack.

Back to Top